Archive for the 'Sketches' Category
Christmas 2004 - Sketches
I pulled this out from my sketchbook. An inside look into the creative process of the genius behind Ultraist Studios. I still like that hockey sketch, it would have made a nice little painting.
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1 commentHellboy
Here is a stylized sketch I did 2 years ago while working at Tippett Studio on Hellboy: The Movie. I still like it.

Drawing Is Hard
Drawing is really hard.
There’s no other way to put it.
One of my biggest regrets is not pushing my drawing skills over my post-Sheridan years. Now I’m getting old(er). Time is moving faster.
I found while doing sketching at the Toronto Comic Book Expo, that Spy Guy is a hard character to draw. I didn’t realise that before. It’s because of the simplicity. If you get the lines wrong, it shows. There isn’t a lot of detail to hide behind. Also it’s because of that trench coat. It makes it easy to turn the character into a blob. I really have to think about the forms and mass under the trench coat. Especially around the legs. That is what I was experimenting with in these doodles:

This is a sketch I did a while back while I was looking at some Shane Glines Bob G.O.M.P. drawings. I was looking at the way Shane draws his forms, and was trying to mimic it on Spy Guy. I always thought these doodles were successful. They have an appeal:

Whenever I look at stuff by artist at the top of their game (like in the links below) I get a reality check on just how far I am from the watermark I artistically aspire to, and I get a surge of energy to just try to get better. It’s hard work, but it’s work worth doing.
Temple of the Seven Golden Camels - The art of storyboarding (and more).
Walt Stanchfield - Drawing class notes from Walt Disney Studios.
Chen Yi Chang - Animation Presentation (video).
All I can really do is keep drawing. Keep pushing. Keep learning. This is something I should have done years ago. But life has a way of doing that, setting up distractions, veering things off course.
I’ve got a lot to learn.
2 commentsSpace Agent A.C.E.
My brother Blair has started a new feature over at Possum Press called Captain Smith and Broccoli Boy. You should check it out. Anyway, reading those strips got me thinking about a character I created back in high school. It was sort of like the futuristic counterpoint to Spy Guy. In my sketchbook I would alternate pages, so that it would be one page Spy Guy, next page Space A.C.E. Oh, and as for the name… I found out years later that an Animator named Don Bluth had created a video game in 1983 called Space Ace. That was like 5 years before I created my character. So in my own mind, to try and avoid any sort of trademark infringement, I would keep messing around with new names I could call the character. The closest thing I could come up with was Space Agents - with the lead character being called A.C.E. If I ever decide to do something with the character, we’ll see if I get sued.
The point of all this type… after reading the latest installment of Captain Smith and Broccoli Boy I pulled out a sketch pad at work, and doodled this drawing.
There you have him; Space Agent A.C.E. Sort of my answer to Mega Man, Astro Boy, Han Solo and Captain Kirk. His sidekick is the equivalent to a robot swiss army knife. Maybe they will appear if future doodles, perhaps even as future back up features in the Spy Guy comics. That is, assuming I don’t get sued.
2 comments


