The Making of a Movie Prop
Last October when Hawley Anderson contacted us on behalf of Dimension Films for comics, product, and signage to use in the upcoming feature film called SUPER HERO, I got the idea to create a life sized cut-out of SPY GUY.
The following documents the “creative process”.
Originally I was going to use existing artwork (due to time constraints) however there wasn’t anything in existence that matched what I envisioned in my head - so it was back to the drawing board. In a last minute rush, I hacked out this sharpie sketch.

I’ve started using sharpie markers to force myself to commit to a gesture rather than endlessly chicken scratching with pencil.

Next I used the Dave Sim tracing paper method to pull an actual drawing out of my sharpie sketch. I find that drawing on the mirror image helps to quickly tighten up the drawing, and then enables an easy transfer to the S-172 Bainbridge.

Once the pencils are transfered, the inking process begins, using primarily a Hunt 102 nib and a Windsor Newton #2 (not to mention some form of white out).
At this point I scan the artwork into the computer, and in this case I realized that I had drawn SPY GUY’s head too small. D’oh! For a moment I thought about redrawing the whole thing, however instead opted to just scale the thing in Photoshop.

Then I added some colour (doing my best to ape the Anime cell animation style) and voila! I had a final image.

This was then sent off to the fine folks at The Lot to be turned into a life sized cut out. Here is the final product!

Look for it in the background of the SUPER HERO movie coming soon to a theater near you!
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Last night I was rereading the Spy Guy Mini’s I picked up from you last year … I’m looking forward to more goodness from you.
And I’m looking forward to providing you more goodness!
My mind has been exploding lately with SPY GUY concepts, and world events lately have given me a whole other “onion” layer to add into the next SPY GUY story arch starting with SPY GUY #1. I keep getting more and more excited to get this next issue out. If only I could work on this stuff full time…
… one day.
Nice.
Sweeeeeeeeet